Not signed in (Sign In)

Discussion Tag Cloud

Categories

Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.

    • CommentAuthorPmLondon
    • CommentTimeOct 30th 2009
     
    I see where you are going to and must admit that there is a lot of resemblance with Ole's reproduction but by saving the elements separately there would be no trace of the steal.

    Now we will have to take the word of southpuddle to know if he has been using Ole's creation or worked from some pictures ?

    That wouldn't be fair if this was a simple copy, I will make a comparison tomorrow by looking at the 2 track on 2 different computers, if the nodes keep the exact same values I feel that we will have a proof.
  1.  
    Ehh, I figure reworking something included in the game is fair game. Not something that is a great idea to upload I think, but I wouldn't call someone out for it like I might if they modded a track someone designed that wasn't included.
    • CommentAuthorPmLondon
    • CommentTimeOct 30th 2009 edited
     
    I have just done the comparison and there's not a single identical element.

    If Southpuddle have used the original Viper file I feel he would have been better off to start it from scratch, there is a 60 metres lenght difference between the 2 files.

    Anyway as it is a recreation I feel it's fine to give it a go, what would be not acceptable being copying something which have been posted here and claiming it like his own.

    Back to the topic, the 5 rating is wrongly given, obviously the track is not his own and Originality is redundant here.
    • CommentAuthorBuster
    • CommentTimeNov 2nd 2009 edited
     
    I'd like a way to leave a note for raters that either don't read ride-descriptions or don't know how to set the proper environment.

    Current Problem is on Forester. Two raters ( dcxs and TwisterII ) said that the track went through trees, which is only the case when you don't use the correct environment. And just a quick look at the provided screenshot would be enough to notice the difference...
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 2nd 2009
     
    Buster, those two ratings have been removed.
    • CommentAuthordcxs
    • CommentTimeNov 3rd 2009
     
    How do you choose the right environment ?
    • CommentAuthorAV8R
    • CommentTimeNov 3rd 2009
     
    In the simulator, click on enviornment and choose the one that has the same name as the ride. The choose the track and then ride.
  2.  
    Or, in the simulator you can always set your enviroment to "track default" which will work perfectly, as long as the designer has established their given enviroment as default, which seems to generally be the case.
    • CommentAuthorPmLondon
    • CommentTimeNov 4th 2009 edited
     
    I just had this wonderful rating as it seems I should buy a PC and the NOLimits version for the platform to be able to use the trackpackager...
    http://nolimits-exchange.com/coaster/446/backyardigan

    Rated 3 hours, 31 minutes and 47 seconds ago by chizoid
    Technical : 5.00, Adrenaline : 4.00, Originality : 6.50, Average : 5.17

    Looks like it is in to imagine your own backyard coaster. And when I see this one, I take this one more fantasy than reality. However I'm not gonna compare with other coasters. I rate your coaster with a 5 for thecnical, because you couldn't bring us the 3d object with the file. And yeah it is farely that your mac can't support packager, but you shouldn't let the coaster as the same as on your pc. Because it is hard to imagine the house standing there.

    For the adrenaline I must say, a short ride. The best moments are at the beginning but after the lifthil. The train goes to slow back to the station and that is longer than the fun time of the ride.

    The fact that you build an backyard coaster isn't new. But this hill side - by house - placing is still very special

    So next time try to still get behind an windows pc and set it quickly in a trackpack file. Or let someone do it. However, good luck.


    Obviously he didn't bother to read the description and download the elements or was it too demanding...

    Seems as well that he hasn't read the rating guidelines let alone spellcheck what he wrote.
    •  
      CommentAuthorXpress
    • CommentTimeNov 4th 2009 edited
     
    Ban :p

    Also, isn't there a MAC version of the track packager out there? I could have sworn there is..
    • CommentAuthorPmLondon
    • CommentTimeNov 4th 2009
     
    Posted By: XpressBan :p

    Also, isn't there a MAC version of the track packager out there? I could have sworn there is..


    This is only a version of the pack extractor. We can open the track packages but not creating them.
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 4th 2009
     
    PM, that rating has been removed.
    •  
      CommentAuthorXpress
    • CommentTimeNov 4th 2009
     
    Posted By: PmLondon
    Posted By: XpressBan :p

    Also, isn't there a MAC version of the track packager out there? I could have sworn there is..


    This is only a version of the pack extractor. We can open the track packages but not creating them.


    No, a couple people i know have track packagers for Macs, as they've released heavily themed rides and it was packaged. That, or they asked someone to package.
    • CommentAuthorPmLondon
    • CommentTimeNov 4th 2009 edited
     
    Posted By: Xpress
    Posted By: PmLondon
    Posted By: XpressBan :p

    Also, isn't there a MAC version of the track packager out there? I could have sworn there is..


    This is only a version of the pack extractor. We can open the track packages but not creating them.


    No, a couple people i know have track packagers for Macs, as they've released heavily themed rides and it was packaged. That, or they asked someone to package.


    Second option for sure as I had been in contact with the developper who created the pack extractor for the Mac and he never had the time to complete it.

    I have downloaded the track packager and started to install it but it needs to relate to a NoLimits application which is hosted on the Windows XP partition.

    Hold on, it just gave me an idea, maybe I just need to create a set of folders without the need to buy the PC version of NoLimts. I will come back when tested to explain if it worked.

    Edit : It has worked, eventually I still had to download the PC Demo version of NoLimits (the old one) as the track packager was searching for NoLimits.exe but I managed to create my first NlPack which is here : http://nolimits-exchange.com/coaster/452/backyardigans-package-version
    • CommentAuthorPmLondon
    • CommentTimeNov 4th 2009 edited
     
    Fantastic, the Guy imagine that I made a copy of his track, I merely decided to put it on the exchange yesterday after rating his.

    Here is a screenshot indicating when the track was created, mercredi means Wedenesday and septembre September

    Photobucket

    Rated 4 minutes and 9 seconds ago by squeekzilla
    Technical : 2.00, Adrenaline : 2.00, Originality : 0.00, Average : 1.33

    On a side note. I was disseminated in the fact that this is almost a direct copy of my backyard coaster. It had a similar start, similar (if not lacking) element setup, similar end. The pain was even vaguely similar. other than the fact that you can use 3d's, it was a lacking but similar coaster. T: for a backyard coaster, it seemed to let down. Might as well have built a large coaster. didn't have the feel of a good small coaster, too smooth and short. the spinning didn't make a difference at all. It felt like a let down. A: no adrenaline here. Wasn't a fun backyard or real coaster. 0: No originality seeing as its a copy.


    I would be the fastest creator ever to make a copy of his creation while creating all the 3DS...

    Thanks God...zilla this username would fit nicely with the creature behaviour, destroying everything in his path to protect his eggs.

    And what about your invitation on one of your creation Please edit this ride and make it your own. wouldn't it be a tribute to have done a copy of your Back Garden coaster ?
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 5th 2009
     
    PM, that rating has been removed.
    • CommentAuthorPmLondon
    • CommentTimeNov 5th 2009
     
    Thanks Ed, it seems I am acting as a magnet to those poor raters.
    •  
      CommentAuthorXpress
    • CommentTimeNov 5th 2009
     
    ^Maybee it's all of your rating reportings? :p
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 5th 2009
     
    PM - appreciate you're pointing out those that slip through the cracks.

    Xpress - not all those that get reported are removed.

    It should be noted that yesterday the number of ratings published finally surpassed the number of ratings refuted (so only slightly more than half of the 2700 submitted ratings met the criteria for publishing).
  3.  
    http://nolimits-exchange.com/coaster/374/tidal-wave

    This rating has been bothering me. Rctwizzkid writes this for technical:

    "Technical; The ride was not very smooth" and that is all he said about smoothness. No explanation to what wasn't smooth. I hate whaen people don't back-up their statements.

    Another by TwisterII:

    "A well put together ride.

    T - A lot could of been better. More trains, quicker launches, and not failing the e-stop test. But other than that I believe you did a great job heartlining and doing the 'techie' work on this track (ie two trains going at once)

    A - Adrenaline packed and loved the high G's

    O - It's original for what it is. Hated the colors of the track, but loved the color of the trains!"

    He said that there should be more trains when there are 4 running. I couldn't make the launches go quicker because I would have to put a block in the middle of nowhere. He also doesn't realize that it fails the e-stop test because of problems w/ NL not my ride.

    You don't have to remove it but they seem to lack in detail and don't make sense.
    •  
      CommentAuthorXpress
    • CommentTimeNov 24th 2009 edited
     
    Rated 1 day, 48 minutes and 58 seconds ago by Mogeley
    Technical : 6.00, Adrenaline : 7.00, Originality : 7.50, Average : 6.83
    I like this coaster and it has a lot of potential. Unfortunately, it seems unfinished. You even mention some parts you could improve. Like the red lateral G's at the end of the first heartline. Several areas vertical G's are pushed into the yellow above 4 G's towards 5 G's. These areas are completely fixable.

    I like your use of water, though you could use it more to your advantage, such as a high G turn barely above the water.

    Overall your supports seemed good. But there are some big unsupported sections where changing the track to 4 tube or adding more supports would help. Such as in the large inversion.

    As I said I like the coaster, it needs some ironing out the wrinkles and made smoother in the G-force department

    It seems he downrated because of the underlined section. Everyone knows 5+g is perfectly acceptable. This was posted on Randomman4s Ballistica track. Just wanted to point that out.
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 25th 2009
     
    Xpress. I read the review in question and I don't believe the rating was based solely on the text you underlined. The rater did list other areas that could be improved.
    •  
      CommentAuthorXpress
    • CommentTimeNov 25th 2009
     
    ^I realise it wasn't fully directed at my underlined portion, however, he downrated because of that, which is perfectly fine.

    I wish we had a PM system here where we didn't have to use the forums.. :/
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 25th 2009
     
    Xpress - you can - whisper your comments to anyone.
    •  
      CommentAuthorXpress
    • CommentTimeNov 25th 2009
     
    I know, but a lot of people don't come through the forums on here, most just upload and rate rides. I doubt one of those people would see my comment to them.
  4.  
    Better late than never I suppose...

    LiliTaly1313 copied the majority of Ed Boxer's rate and CheffMaster copied toerti's rate, both on my ride Xanadu.
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 26th 2009
     
    swervedriver: both of those ratings will be removed shortly. Thanks for the head's up!
    • CommentAuthorPmLondon
    • CommentTimeNov 27th 2009
     
    On Gaia http://nolimits-exchange.com/coaster/477/gaia

    With this one everything is perfect but there's no explanations why it's downrated in comparison with the overall rating on Adrenaline and Originality.

    Rated 8 hours, 16 minutes and 58 seconds ago by EveryAvenue
    Technical : 9.50, Adrenaline : 8.50, Originality : 7.50, Average : 8.50

    Well, I definitely have to say this is one wicked layout. I enjoyed all the elements, and I thought the ending through that ice tunnel was pretty cool. You definitely did a great job of making the ride interact with other parts of the ride, and the line. I think that overall this is an excellent ride, and you did a great job :)
  5.  
    http://nolimits-exchange.com/coaster/533/kingda-ka-recreation

    This rate doesn't even make sense!

    "Rated by sdspinelli
    Technical : 1.00, Adrenaline : 6.60, Originality : 7.80, Average : 5.13

    I think for recreations the originality score should be low if the recreation is close. the coaster was not that good. it kind of reminded me of a rct3 recreation( thats not good)

    It got a fair score for the adrenaline. at least you should make the colors right even on the car. the supports on the 2 hill were very bad."
    •  
      CommentAuthorEd Boxer
    • CommentTimeNov 28th 2009
     
    devilsrule991 - that rating has been removed. Thanks for the head's up!
    •  
      CommentAuthorXpress
    • CommentTimeNov 28th 2009
     
    Ed, I believe that track to be stolen. He said he got it from Thrill Network, and then added some of his own touches, indicating it wasn't his, but he uploaded it anyways.
    • CommentAuthorPmLondon
    • CommentTimeNov 30th 2009
     
    On this "recreation" http://nolimits-exchange.com/coaster/564/nemesis

    I came accross this rating :

    Rated 2 hours, 49 minutes and 8 seconds ago by Alfinch
    Technical : 4.50, Adrenaline : 3.80, Originality : 5.40, Average : 4.57

    Technical: You lose points for not even attempting to recreate the incredible terrain that really makes Nemesis unique. Without it you can't capture the true feel of the ride. There are a few bumps, but Gs are generally in the green (and I was glad to see that you'd tried to achieve that signature 3G force in the helix.) The last corkscrew was just plain awful, you should take a good look at that before submitting this anywhere else. It felt like one of the prefab elements had just been stuck in there.

    Adrenaline: Nemesis itself is one of my all time favourite coasters, but as I've said you didn't really capture the feel of it. Try to make the transitions smoother and tighter, and add in that terrain!

    Originality: A pretty average recreation. This kind of thing is difficult to do and for what it's worth the layout is pretty accurate, just put more work into the smoothing next time. Watch some POV videos and get some aerial images for comparison. Hope to see an improved version soon!


    It seems that Alfinch has not seen that the author has used some hidden transport sections and consequently let the author think that it's right to build a ride like this in NoLimits.

    Worst when he gives this compliment : (and I was glad to see that you'd tried to achieve that signature 3G force in the helix.) It's sending a wrong gratification as this section is controled by hidden frictions wheels...
  6.  
    Are you really reporting that rate? I'm pretty sure he was trying to add some positive comments so the whole rate wasn't completely negative. So he didn't notice the transports...I'm sure you don't notice everything when you ride a NL coaster. He even said "tried" meaning he realizes that the designer gave an attempt at achieving a particular feature, which doesn't necessarily mean he achieved it too well.

    Peoples' standards are all different, so while it's not an all-inclusive rate, neither is yours, and I don't think either rate is bad at all. If you want them to get rid of this rate in question, I've seen dozens of others that are 3x shorter and less informative, so you'd better get to reporting those too lol.
    • CommentAuthorPmLondon
    • CommentTimeNov 30th 2009
     
    You are right DC, I am usually missing a lot particularly with the pumping but those transport sections where so "In my face" when I opened the ride in the editor that I can only assume that Alfinch's rating was made directly by opening the ride in the simulator.

    On the "zero G roll" there is even a transport section at 27 mph which is followed by another a 37.50 mph. This kind of building technique and subsequently the adrenaline rating becomes the original part of this ride.
    •  
      CommentAuthorXpress
    • CommentTimeNov 30th 2009
     
    ^Sometimes when you download rides, they open right into the simulator. i know my computer does that, from the open source getting swapped with the sim rather than the editor. I always have to save the rides in order to open them into the editor.
  7.  
    Yeah my point was more that you have to keep in mind the rater's level of skill and understanding...at this point that rater seems to want to be helpful and attempted to follow through with that, but may not have the experience to realize that some of the speed was artificially increased.
    • CommentAuthorPmLondon
    • CommentTimeDec 2nd 2009
     
    Yet again I have a rating which doesnt't make sense for 2 of the criteria :

    http://nolimits-exchange.com/coaster/556/steel-phantom-reviewed

    Rated 2 days, 26 minutes and 2 seconds ago by Lucas
    Technical : 6.00, Adrenaline : 5.50, Originality : 6.00, Average : 5.83

    It is an attraction good but full of errors. - The train is very short - The acceleration of the station is very strong - The speed of the lift is very fast - Some parts of attraction are very aggressive. Even so, the route is fun, the original inversions, and some very good drops. Good ride, but you can still do better.


    What's the point about the short train, 20 riders is average on rides packed with G's...
    It's the first time that I'm seeing someone finding the default speed of the station being forceful...

    Obviously I can do better but certainly not on such random appreciations.
  8.  
    How many 5 car Arrow megaloopers do you know of?

    Again, seems like a rate to maybe discuss with the writer in a whisper if you'd like, but not really one worthy of reporting.
  9.  
    Aren't all Arrow rides 6 or 7 cars per train? I mean ALL of the arrow loopers. Maybe the shuttles can run lower but I'm not sure.
    •  
      CommentAuthorXpress
    • CommentTimeDec 3rd 2009
     
    I'm pretty sure the vast majority of them have 6-7 cars, although I wouldn't be suprised to find one with 5 cars or less (I.E. Irn Bru Revolution)
    • CommentAuthorDBru
    • CommentTimeDec 7th 2009
     
    ...could someone please translate this rating for me? (Babelfish was no help...)

    "T - C'est un coaster simpa dommage qu'a certain endroit il soit un peu violent mais reste très bien A - Il est tre bien juste ce su'il faut 0 - Pas un super théma mais simpa ca colle bien avec un wooden sauf que a certain endroit il y a un peu de manque de réalisme"
    •  
      CommentAuthorXpress
    • CommentTimeDec 7th 2009
     
    In a nutshell:

    T- It's a good coaster, some odd areas, and violent, but still good.

    A- It was good as is.

    O- Not great theming, but a little work could have it looking good. Some areas were unrealistic.

    Or something like that.
    • CommentAuthorPmLondon
    • CommentTimeDec 8th 2009
     
    Very well done Xpress, especially as there was a lot of spelling mistakes in the original.
    • CommentAuthorPmLondon
    • CommentTimeDec 12th 2009
     
    I have just seen another problem with a rating :

    http://nolimits-exchange.com/coaster/605/toimiala

    Rated 23 hours, 17 minutes and 19 seconds ago by Faulblade
    Technical : 9.00, Adrenaline : 0.00, Originality : 0.00, Average : 3.00

    T - Tres simpa layout il est tres Smooth , maginifique A - Il a l'air simpa les sensation ne sont surement pas X-treme mais il est bien O - Tres originale comme layout pour ce genre de coaster , Felicitation !

    Faulblade must have hit the rating button before entering the Adrenaline and Originality because he is praising everything.
    •  
      CommentAuthorEd Boxer
    • CommentTimeDec 12th 2009 edited
     
    PM - that rating has been removed. Thanks for the head's up!
    •  
      CommentAuthorXpress
    • CommentTimeDec 13th 2009
     
    As A113 stated, this ride ( http://nolimits-exchange.com/coaster/605/toimiala ) has stolen 3Ds, and A113 did not give him permission, and I doubt the other person gave him permission to use their 3ds either. Can you please remove this ride?
    •  
      CommentAuthorKingdaKa0204
    • CommentTimeDec 14th 2009 edited
     
    On KatunManiac's iSPEED il rollercoaster I saw this rating:

    Rated by Leafsfan34
    Technical : 0.00, Adrenaline : 0.00, Originality : 0.00, Average : 0.00
    You didn't add the track to the nlpack file, just maverick style fins.

    I don't think that this was a very good rating because he only commented on the fns and nothing else. I wonder if he was trying to put in his ratings but accidently clicked RATE. I looked at this coaster because it said it had a rating of 0.00, not the un-rated 0 you usually see.
    • CommentAuthorA113
    • CommentTimeDec 14th 2009
     
    Posted By: KingdaKa0204On KatunManiac's iSPEED il rollercoaster I saw this rating:

    Rated by Leafsfan34
    Technical : 0.00, Adrenaline : 0.00, Originality : 0.00, Average : 0.00
    You didn't add the track to the nlpack file, just maverick style fins.

    I don't think that this was a very good rating because he only commented on the fns and nothing else. I wonder if he was trying to put in his ratings but accidently clicked RATE. I looked at this coaster because it said it had a rating of 0.00, not the un-rated 0 you usually see.


    He couldn't comment because he said there was NO TRACK to rate.
    •  
      CommentAuthorXpress
    • CommentTimeDec 15th 2009
     
    I can also vouche for that, because all that is in there are brake fins for a maverick track, and another small 3Ds.
    • CommentAuthorscooterha
    • CommentTimeDec 15th 2009
     
    yeah I also have a problem with a rating given by TwisterII, um... first off whether or not my support work is lacking i'm not a pro and havent worked much with the supprts until Lahar. Second all of my work was handmade, no tools. Third the top hat was meant to be slow to accomadate lower G's in the left hand had turn at the bottom of the ride.

    I'm not upset with the scores he gave me but I am upset with his comments. here they are :

    T - Technically, this ride needs a lot of work. It had some over/underbanked turned, failed the e-stop test (at multiple times), supports seemed...'half assed', it just seems very rushed.

    A - The launches were great, but with the lacking for track technical work - it makes the adrenaline go down.

    O - This ride was original. Everything seemed great up until the top of the top hat. Also the e-stop and tunnel test passed on my end every time. i would never say someones work is "half assed" people work hard on these rides and thats just a rude way of saying everything you do is crap.