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    Horseshoe Lake Park:

    Background:This will be a park surrounding a horseshoe shaped lake. Originally opening in 1971 it was a thriving park. In 1981 it was acquired by Six Flags. During this time the park opened many new rides but lost most of its traditional feel. In 2005 it was announce that the park would close. Luckily the park was bought brfore rides were scrapped. Sence then the park has regained some of its traditional feel.

    • CommentTimeFeb 8th 2014
    Unfortunately, I've never gotten a chance to ride this in real life, but I can make a few comments based on some pictures from rcdb. First, both of the double loops should go to the right so the exit is to the right of the entrance. The entrance of the double corkscrew doesn't seem nearly as steeply banked as the pictures show. The exit of your double corkscrew seems too flat; there should be more of a crest as the roll moves to 0 and then begins rolling to the left. Overall, the general layout seems pretty close, but there are a lot of details in shaping that need to be looked at. The shaping of some of the turns in particular just don't look quite right. Hopefully someone who has more experience with this coaster can give you some better feedback, but these are a few points to get you started.
    • CommentTimeFeb 9th 2014
    The transition into the corkscrew in your last picture looks off.

    There is a pic of the real one. It should gradually slope up into the corkscrew, not as sharply as you have it.

    The exit of the first loop is followed by a short straight section, it doesn't turn immediately from the exit of the loop.

    There you go.

    The first half of the batwing should look more like the second half. Right now your's is too rounded when it should be a tear-drop shape.

    Other than that, everything else looks pretty good so far. I've been on GASM 4 or 5 times, so I know it pretty well.
    • CommentAuthorbigjoe97
    • CommentTimeFeb 13th 2014
    There looks to be a bit too much banking on the entrance to the corkscrews. Take 5-10 degrees off it and I think you'll be fine.
    • CommentAuthorKaiju
    • CommentTimeFeb 13th 2014
    Everything looks so round. You should have more teardrop shaped loops.

    What exactly is round about those loops?

    • CommentTimeFeb 13th 2014
    The shaping of the loops looks pretty good to me. They're definitely not "round." It'll be easier to tell with a side-by-side POV. I saw that you did reshape the first loop which did initially look a bit wide, but it looks much better now.

    Here's a Side by Side comparison:

    • CommentAuthorJAKool
    • CommentTimeFeb 15th 2014
    That needs some work. Make the entry steeper and have more of a teardrop shape. Everything else looks good though!
    • CommentAuthorlujach92
    • CommentTimeFeb 15th 2014
    ^Agreed. The radius of the loop has to get smaller untill the apex, after this it gets wider again. Especially in you first picture this smallest radius seems to be a little of, use the xy-Radius comb to check the shaping.

    Sorry I haven't posted an update in a while but this project is not canceled. I was busy with school and other stuff. Now that I'm looking back at this ride I realized that the shaping was horrible. So I'm gonna practice my shaping on a few small side projects.My first side project is finished and uploaded.


    The current project I'm working on is an old Intamin stand up that will go in the park. I'll post pictures soon!

    Edit: Here are some pictures.

    First Drop, loop, and curv(

    Another angle of the curve.

    Air hill, corkscrew and overbank.

    Another view of the overbank and corkscrew.


    Curve into another corkscrew.

    Final Helix and dip onto brake run.


    Sorry for the double post but I made some layout changes.

    Changed overbank

    Change first helix and first twist.

    Change final helix and added another twist thing.

    The current name is Steel Thunder. The name and colors are not permanent. Feedback is appreciated!


    I made some progress on the standup. I completely redid the layout and started supports.



    I'm trying a different color scheme but I'm still not sure about it or the name either.

    Feedback is appreciated!

    • CommentTimeApr 12th 2014
    The support beams look a bit thin, even for a pre-B&M Intamin stand-up. Also, it's a bit hard to tell, but it looks like you've used a lot of prefabs (corkscrew supports, loop supports, etc.) and some of them aren't connecting to the track right. It may be a good idea to take the extra time to make some fully custom supports, they will look much better here. Don't rush the supports, they're the most important part of the coaster. I like the colour scheme, but I'm not sure it goes with the name ("Steel Thunder" + Orange track = ???)

    Ya Im still thinking about the name and it will probably change but the supports are not prefabs. I am aware of weird connections and weird thicknesses. Once I finish up the supports I am going to go back and fix all of the connection problems and change the support thickness.

    • CommentTimeApr 12th 2014
    Ah, okay. Nice work on the park so far.

    Made some support progress. All I have left to do on supports is a few connections. Other than that this ride is finished.

    • CommentTimeApr 13th 2014
    woohoo Adam Cook's! xD Looking good so far! Even though i'm not a fan of that orange grey colour scheme.

    Whoops! Any suggestions on the colors?

    • CommentTimeApr 13th 2014 edited
    I would like the scheme if the top of the spine wasn't grey. Also the shaping of your first drop looks like it could use some major work.

    I think the colors look perfect.

    • CommentAuthorElvenage
    • CommentTimeApr 13th 2014
    I second the perfect colors.

    They remind me of something, but I can't exactly remember what.
    • CommentTimeApr 13th 2014
    That color scheme is awesome!

    I'm not sure about the colors I might try something like this.

    Still not sure about the name I might change it to Molten Iron. I definitely want it to be steel themed because the parks supposed to be located in Cleveland.

    Also I think I fixed the drops shaping issues.

    The drop has more of an early B&M standup drop than an Intamin but I think its fine.

    Feedback on the colors will be very much appreciated

    • CommentAuthorElvenage
    • CommentTimeApr 13th 2014
    Did the grey get darker in the new scheme?

    If it did, and my eyes aren't deceiving me, I'd like that darker grey and the orange.

    Also, realized what the colors remind me of:

    The gray is darker in that picture so do you mean something like this?


    • CommentAuthorElvenage
    • CommentTimeApr 13th 2014

    That scheme has my vote :)

    Ya I think I'll keep it too. I don't want it to be red since its right next to The Scream Machine recreation(Which I am about to resume working on by the way).

    • CommentAuthorcaptfido87
    • CommentTimeApr 14th 2014
    I would add either red or yellow to the rails. I'll let you use the name I made for a ride a long time ago called Metal Inferno. It might fit the ride nicely. Also if you know scripting, may adding a fire feature like on Apocalypse.

    Just curious, how well does it ride? Stand-ups are hard to design as a small pump to them makes them a lot rougher than a normal coaster. I'm just a little worried about your design as it looks like it has very quick transitions in some spots.

    I was messing around and I had an idea....

    Not sure if ill do anything with it though


    Small update:

    Here is a list of coasters that might be in the park.

    1) B&M Flyer- Being built currently.



    2) B&M Standup- Already completed.

    3) GASM recreation-In progress. Right now I think the loops are to small.



    4) Intamin custom 12 inversion- Just an Idea- Possible Elements: Norwegian loop, Cobra Roll, Loop, double corkscrew, Quad barrel roll, barrel roll.

    5)Intamin prefab woodie- Just and idea-Possible statistics: 200+ first drop, Worlds steepest wooden drop, Airtime, Twistiness, No inversions.

    This list is just temporary and will probably change. The terrain will most likely have to be redone. Also I'm not sure how large I can make this park because my computer is not very powerful.

    Feedback is appreciated!

    • CommentAuthorMilBee
    • CommentTimeApr 23rd 2014
    It looks like the flyer is way too close to the water. If you were riding that, you could touch the water haha.

    Ya, I was just messing around with positioning and it will be fixed soon.


    Well I redid the layout of the woody.




    I think Im gonna call it The rattler but I'm not sure. Also I think the ending will need to be redone.

    I made a B&M invert for the park:


    I might name this one Bizzaro

    Neither of the rides layout, colors and name is final.

    Feedback Is appreciated!

    • CommentAuthorlujach92
    • CommentTimeMay 6th 2014
    I think the loop on your invert needs some work, try to make it more symmetrical, the radius comb should help here. For the loop supports I think you'd best go for B&M style, just take a look at some random B&M invert's loop at rcdb to see how they do it.

    Is th Loops shaping any better?

    Ignore the supports on the loop they need a lot of fixing


    Are these loop supports better?


    I'm mostly done with the support work

    I'm still not sure if the supports' width is to big or not. Other than that I'm done with the ride for now and will begin working on The GASM Recreation. Also does anyone know what the height of an arrow loop is?


    Well, my current park is canceled for now. I no longer like the layout and the park is just to big. But I might upload The two finished coasters separately if people want to see them.

    Currently I'm working on a new smaller park with 4 Coasters. It's called WildWood groves and is built along a river.

    Some pictures of the three coaster built so far


    The StarLiner

    and The Orient Express

    So ya, any suggestions on the final coaster?

    Edit: I just finished project that I've been working on go check it out. Link


    Any thoughts at all? Is it just that you need to see more pictures or what? But anyway I was wondering what the best free program for making 3DS is. I want to make a custom station but I've never even tried making anything before.

    The Orient Express reminds me of Time Machine, or Led Zeppelin. Looks pretty good, I have a few recommendations, but will hold of until you show some closer pics.

    ok so here are some pictures of Orient Express

    First Drop

    Cobra Roll

    Zero-G. It has something wrong with its shaping but I can't quite fix it.


    Interlocking Corkscrew

    Slow Helix and hill finale

    The Beginning of the ride is very similar to Time Machine but I'm not sure if I'm gonna completely change it.


    I used SketchUp Make to make a station but I cant figure out how to remove a weird shadow.

    Here's a picture:

    Please Help!

    Edit never mind I found it.


    Small update.

    Worked on the station

    Removed the zero-G roll and replaced it with a twisting air hill

    Replaced final helix with a barrelroll

    Feedback is appreciated!



    Supports are mostly finished on Orient express. All that's left is a few minor tweaks.

    Next update will be of Knightmare

    • CommentAuthorPePpO
    • CommentTimeMay 26th 2014
    I think the first drop could be steeper, but nice work!

    I Made the drop a little steeper, but I don't want it to be extremely steep.

    Is this better?

    Also I'm almost done with track work on Nightmare. Here's the Layout:

    First Drop and curve

    Some Airtime Hills

    Second turn and some more airtime

    Double up followed by another turn

    Then even more airtime and a final turn.


    I had a lot of time to work on Nightmare and I finished it yesterday.

    Next up is Star Liner. Its a CCI woodie inspired by Boulder Dash. The layout has a bunch of airtime and some nice lats.

    Here's some pictures:

    So ya, do you think the layout's good?

      CommentAuthorDC High Heat
    • CommentTimeMay 28th 2014 edited
    I like Starliner's layout a lot. What I'd like to see from it as far as details go (details that are hard to discern from screens) are circular curves with small transitions, G force control (nothing too crazy if you really want Boulder Dash my experience (2 times at the park, 2 years apart I believe) the airtime hits but does not exceed ~0G throughout the entire course, except one hard pop that I'm not fully convinced was intentional if one was to check the plans. Maybe some nice straight sections of varying lengths (from tiny to the occasional longer one) would be good to mix things up.

    Also I really don't like your names, they either sound like Roller Coaster Tycoon names, or they were taken directly from unique real coaster names. A little more thought and creativity will go a long way there lol.

    Really? When I rode Boulder Dash there was some pretty intense Negative-G's to the point where it almost painful. Anyway I will work on the curves and probably change some names.

    Yeah if I'm remembering correctly, Freddie (BoulderdashCCI here I think?) said the same as you when we discussed, then he rode and paid attention to it, and changed his mind. I haven't ridden as often as him (or you maybe) but even when laterals were very intense around the turnaround, all airtime except one jerk was like perfectly 0G, generally with a crazy small transition from positives to 0. I can't say definitively whether I'm right for all times given a small sample size, but I really can't see it exceeding 0G by much at any time, other than the one spot. I rode exclusively in the front or back car where negatives would be strongest.