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      CommentAuthorcheetah
    • CommentTimeNov 15th 2014 edited
     
    I'm trying to keep everything as varied as possible with how it is done, ex the teased ride, aswell as some kiddy coasters and other things if I can fit them.

    The queuelines and shops aren't added yet but I've allocated space, Voltar does have transfer space, but most of the other rides have their pre-station block double as the maintenance track. Maybe I could fit a transfer track in though.
    The park paths however, are patially implemented in the form of terrain textures, though I might do over them with 3ds to look cleaner if I find a efficient way of doing it.
    •  
      CommentAuthorMorganFan
    • CommentTimeNov 16th 2014
     
    My pet peeve is that the paths don't go all the way around. I think it would be really cool if you did so by making a boardwalk that goes around, then under the dueling Intamin, to make a complete circuit.
    •  
      CommentAuthorcheetah
    • CommentTimeNov 29th 2014
     
    ^Working on it.
    The new coaster arises!


    And its a B&M invert!



    Don't know what to do with it after the loop though!



    Much needed Pathing updates to tide archys fury.



    Critique, please!
    (Yes, I've left room for buildings around the invert.)
    •  
      CommentAuthorviking86
    • CommentTimeNov 29th 2014
     
    I like those colors. What you have so far is basically a mirrored Alpengeist, but I like it. I don't really have many good suggestions for what to do next except don't make a cobra roll as then it will be even more like a mirrored Alpengeist. Maybe some crazy helix/turnaround element...??
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      CommentAuthorParadox
    • CommentTimeNov 29th 2014
     
    Make the intamins different colors and proper loop connectors pl0x.
    • CommentAuthorBrawly
    • CommentTimeNov 30th 2014
     
    Very pretty park. In love with the aesthetics.
    •  
      CommentAuthorUncleArly
    • CommentTimeNov 30th 2014
     
    Looks like you are going for new-gen shaping, so lose the pre-drop, it'll also free up a bit of space for you :)
    •  
      CommentAuthorcheetah
    • CommentTimeNov 30th 2014
     
    No I'm going for old school Arly, didn't think it was new school shaping!
    •  
      CommentAuthorUncleArly
    • CommentTimeNov 30th 2014
     
    Well, either way, ditch the pre-drop, will look and ride much better.
  1.  
    I think it looks really nice, especially in the first picture. Very cozy and beautiful.
  2.  
    I Would put the turn around featured on flight deck at California's Great America. That seems perfect for this.
    •  
      CommentAuthorTDeHart
    • CommentTimeDec 1st 2014
     
    cheetah, its looks awesome!
    •  
      CommentAuthorcheetah
    • CommentTimeDec 8th 2014
     
    hype train?

    also poor 3ds



    •  
      CommentAuthorUncleArly
    • CommentTimeDec 8th 2014
     
    Wipeout?
    •  
      CommentAuthorJAMMYD778
    • CommentTimeDec 8th 2014
     
    This is looking great cheetah! I don't know how you manage to create so many compact and interesting designs! :)
    •  
      CommentAuthorcheetah
    • CommentTimeDec 21st 2014
     
    ^probably my lack of reasoning.

    Looks like somethings going on at Whispey Woods... took this at the overlook just outside the park.



    Looks like a biiig invert.
  3.  
    Oooh! Really interesting that the invert has what looks like a 0G stall!
    •  
      CommentAuthorChukensky
    • CommentTimeDec 21st 2014
     
    Reminds me of Farcry 4

    it actually looks amazing, good job :)
  4.  
    ^^^


    ...


    How... did you... add fog like THAT...?
    This is one of the most beautiful and realistic things I've seen in a custom NL2 park.
    •  
      CommentAuthorcheetah
    • CommentTimeDec 22nd 2014
     
    Bingo!



    Park was open today, looks like the invert was complete from what I could see, but that wasn't much.





    Schleyer is finally reopened!





    They had to reprofile the lakeside turn after a faulty trackpiece cause unintentional stress on the wood structure.



    I guess this is a story park now?
    •  
      CommentAuthorParadox
    • CommentTimeDec 22nd 2014
     
    I want it.
  5.  
    This is looking really good Cheetah!
    •  
      CommentAuthorbaadrix
    • CommentTimeDec 22nd 2014
     
    The fog really increases the realism factor significantly, especially in the first picture. Love the way you are presenting this park. Keep up the good work!
    •  
      CommentAuthorcheetah
    • CommentTimeDec 23rd 2014 edited
     
    Wingrider hype train





    Yes that loop is massive, 132ft from lowest to highest point.
    •  
      CommentAuthorcheetah
    • CommentTimeDec 24th 2014 edited
     
    Ok, I think Whispy Woods is juuust about finished and ready to be uploaded to the exchange(if the file size isn't too big!)

    I'll release it sometime within a week or two depending one what needs to be finished.



    Terrain wingrider bandwagon!
    •  
      CommentAuthorbaadrix
    • CommentTimeDec 25th 2014
     
    Dude, I don't know how to put this but ...





    ... that park looks sick!
    •  
      CommentAuthorcheetah
    • CommentTimeDec 29th 2014
     
    Whispy Woods is released to the exchange!

    Here

    enjoy, sorry for the google drive junk, but the exchange filesize is too small. :(
    • CommentAuthorTOGO Fan
    • CommentTimeDec 29th 2014
     
    Upload it to the steam workshop! I will give you a thumbs up!
    •  
      CommentAuthorcheetah
    • CommentTimeDec 29th 2014
     
    I don't have the steam version
    • CommentAuthorMGrides
    • CommentTimeDec 29th 2014 edited
     
    What a beautiful Park!!! I really LOVING it! =)

    Unfortunatly i´ve got a few error messages:

    Welcome to NoLimits 2 v2.1.0.0 (Windows x86_64)
    ayy: Not all trains could be assigned to blocks. Increase the block count by adding brakes or reduce the train count.
    Cannot startup coaster 'ayy' because of errors. It will be ignored in the Ride List Panel.
    Press H for Quick Help
    Waiting for scripts to finish...
    park:files\GFI_WOODEN\Banshee.nl2sco: cannot replace material. 'Metal_Ro' not found in model.
    park:files\GFI_WOODEN\Banshee.nl2sco: cannot replace material. 'Metal_Se' not found in model.
    park:files\GFI_WOODEN\Banshee1.nl2sco: cannot replace material. 'Metal_Ro' not found in model.
    park:files\GFI_WOODEN\Banshee1.nl2sco: cannot replace material. '_Metal_S' not found in model.
    park:files\GFI_WOODEN\Banshee2.nl2sco: cannot replace material. 'Metal_Ro' not found in model.
    park:files\GFI_WOODEN\Banshee2.nl2sco: cannot replace material. '_Metal_S' not found in model.
    park:files\GFI_WOODEN\Banshee3.nl2sco: cannot replace material. 'Metal_Ro' not found in model.
    park:files\GFI_WOODEN\Banshee3.nl2sco: cannot replace material. '_Metal_S' not found in model.
    park:files\GFI_WOODEN\Banshee4.nl2sco: cannot replace material. 'Metal_Ro' not found in model.
    park:files\GFI_WOODEN\Banshee4.nl2sco: cannot replace material. '_Metal_S' not found in model.
    park:files\GFI_WOODEN\Banshee5.nl2sco: cannot replace material. 'Metal_Ro' not found in model.
    park:files\GFI_WOODEN\Banshee5.nl2sco: cannot replace material. '_Metal_S' not found in model.
    park:files\GFI_WOODEN\Banshee6.nl2sco: cannot replace material. 'Metal_Ro' not found in model.
    park:files\GFI_WOODEN\Banshee6.nl2sco: cannot replace material. '_Metal_S' not found in model.
    park:files\Pine_bark2.jpg: File not found
    park:files\Pine_tree_branch_set4.tga: File not found
    Coaster has multiple (2) storages with buildings. Checking for parallel storages now...
    Found storage with 1 track
    Found storage with 1 track
    Failed file: "park:files\Pine_bark2.jpg"
    Failed file: "park:files\Pine_tree_branch_set4.tga"


    I hope this can be fixed for this perfect showcase of awesomness :D

    EDIT: A few guideposts would be cool, too. To know where which ride is =)
    •  
      CommentAuthorcheetah
    • CommentTimeDec 29th 2014
     
    I can't fix the metal material missing, sorry, that's how the custom trains came.
    •  
      CommentAuthorcheetah
    • CommentTimeFeb 8th 2015 edited
     
    Hi all, I went back south to the still Unnamed Mini-park to check out how it was doing, needless to say, damn well.


    Voltar doing its thing...


    More Voltar.


    Rumor has it that the park is planning to put something in this space and around the area here, I'm guessing somthing gentle, park is on a lack for that.


    Invert!


    Skyline picture from the other shore.


    And finally Chunder Express being crazy n' all. Great ride!

    ---------------------------------
    On another note, anyone willing to make some random shops, buildings, background houses etc for this park? It would help alot!
    •  
      CommentAuthorcheetah
    • CommentTimeFeb 16th 2015
     
    Sorry for double-post!

    Anyways...

    Main Street or something like it.


    ...That was fast. Looks like some sorta el-loco.


    Caption goes here


    The ending looks pretty cool too. Right over the last turn of hareball.


    And some Voltar into the mix.


    The first drop of the thing, looks sweet.




    Here's an artsy one.


    Giant fisheye of the whole park (Poster screenshot, click on it for full size.)

    Yeah I'm almost done with this, just need some finishing touches and I will be able to release it.
  6.  
    You're one of the few who's taking parks seriously! Looking great, I love seeing something as ambitious and expansive as this. Are you looking at releasing it this week?
    •  
      CommentAuthorcheetah
    • CommentTimeFeb 16th 2015
     
    Possibly, but I'm not the type to set deadlines.
    •  
      CommentAuthorKingRCT3
    • CommentTimeFeb 16th 2015
     
    Did you just... bolt a coaster to a ferris wheel?! Dude, that's crazy! :D

    Congrats on being the header on NL2's Facebook page, too!
    • CommentAuthorTOGO Fan
    • CommentTimeFeb 16th 2015
     
    This mini park makes me think of my Jamp Up Land.
    • CommentAuthorcaptfido87
    • CommentTimeFeb 18th 2015
     
    ^Honestly thought the same thing. Really nicely compacted park like an extended version of gruna lund
    • CommentAuthorTheBeatles
    • CommentTimeFeb 18th 2015
     
    Wow, an ACTUAL park! I love it!
    •  
      CommentAuthorMorganFan
    • CommentTimeFeb 18th 2015
     
    It's like a cross between Gröna Lund and Indiana Beach. I love it.
    • CommentAuthorA113
    • CommentTimeFeb 18th 2015
     
    Definitely looks intricate and fun. Really digging it
    •  
      CommentAuthorcheetah
    • CommentTimeFeb 19th 2015
     
    Finally! I'm about done now, hopefully a release this weekend when the exchange resets, happy to be over this monstrosity.

    Here's a final poster shot before release!


    Anyone got any name suggestions? I can't think of one for the park myself.
    •  
      CommentAuthorParadox
    • CommentTimeFeb 19th 2015
     
    I'm not the right person to ask for names.

    Only one I got is "Lakeside"
  7.  
    Pick a name for the lake, and name the park after it. (i.e. Geauga Lake)

    Castlebury Lake
    Lake Fontana Amusement Park
    Loch Lomond Thrill Zone
    [insert last name] Lake

    Or just go to this random website I found on Google and flip through the letters!
    •  
      CommentAuthorcheetah
    • CommentTimeFeb 19th 2015
     
    Its actually a river bend, but lake could work too I guess.
    •  
      CommentAuthorParadox
    • CommentTimeFeb 19th 2015
     
    [River name] Bend Amusement/Adventure Park.
    •  
      CommentAuthorcheetah
    • CommentTimeFeb 23rd 2015
     
    Finally! Its released!

    Mini-park!



    Enjoy.
    • CommentAuthorTOGO Fan
    • CommentTimeFeb 23rd 2015
     
    Can you please upload to steam workshop or coastercrazy? I will download this park but NOT until the new site comes out. But I have no clue when this new site will be unveiled so that could be a long time.
    •  
      CommentAuthorcheetah
    • CommentTimeFeb 23rd 2015
     
    No I don't have steam nl2 or desire to.
    •  
      CommentAuthorminuseven
    • CommentTimeFeb 23rd 2015
     
    That's awesome! I'll have to D/L it and check it out!

    What ENV are you using?