Not signed in (Sign In)

Discussion Tag Cloud

Categories

Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.

    • CommentAuthorTOGO Fan
    • CommentTimeApr 8th 2017
     
    A jet coaster or a japanese roller slide? Can you make all slides rideable?
  1.  
    I actually was thinking about that, just not sure how.
  2.  
    invisible track would be your friend there
  3.  
    Making a S&S Gale Force ride :)

    https://gyazo.com/55929ed9a65cae4a578cd37c67ae8e2f
  4.  
    ^^ Yeah but no invisible train.
    • CommentAuthorBigbad
    • CommentTimeApr 8th 2017 edited
     
    ^^For realism, are you going to get behind schedule by two years?

    There's an angled support to the left of the image that's keeping me from being able to tell how close you are to the S&S shape. Generally it looks accurate.
    • CommentAuthorarktic2
    • CommentTimeApr 8th 2017
     
    a inverted polar coaster.
    • CommentAuthorMrRC
    • CommentTimeApr 8th 2017
     
    A inverted logflume :-)
  5.  
    For the slide complex, a fun little Schwarzkopf (a la Lisebergbanan) with a massive double helix encircling the slides would be fun. Or you could do what holiday world does and put a woodie underneath them.

    Or Go Karts. I still think those should be a thing
    • CommentAuthorWomp83
    • CommentTimeApr 8th 2017
     
    ^ Weren't go karts always a thing?
  6.  
    https://gyazo.com/73338ef458afdfd55e5e1cc033f80525
    First Offride from Cocho click on pic
  7.  
    ^ Dude that looks really cool! Shaping looks pretty accurate in comparison to GaleForce.


    (Click for onride POV video.) Project of mine that sat on my computer for like 2 years before I decided to redo the 2nd half (the part post-MCBR). Given my rate of releasing coasters this one should be completed in about the year 2373 (not taking into account Hofstadter's Law). Inspired initially by Atlantis Adventure (that ride is so much fun), with added features inspired mainly by Cheetah Hunt and Maverick, with some Taron.




    • CommentAuthorXazzaphonic
    • CommentTimeApr 9th 2017 edited
     
    I think I have some issues with shaping after the 1st launch, but man 2nd launch to FBR is a great ride on its own. There's an apparent difference in shaping and style almost.
    •  
      CommentAuthorbestdani
    • CommentTimeApr 9th 2017 edited
     
    Posted By: TIMxVDxSTEEN^^ Yeah but no invisible train.

    Leave the track a wireframe, select hide wireframe in editor -> no visible car or track in sim, then use an attach object and external camera script on an invisible object -> basic rideable slide.
  8.  


    Had a go at recreating wicked this afternoon.
  9.  
    Releasing a template park that was initially planned for use in a collaboration that fell through

    https://gyazo.com/5db133f9bc913994fa654bb4013342ab

    https://gyazo.com/e6d3116f2178a0b6d67474c9fcbb7ef1

    Download
    •  
      CommentAuthorKG9
    • CommentTimeApr 10th 2017
     
    ^ "I get ideas"
    •  
      CommentAuthorBBSpeed26
    • CommentTimeApr 10th 2017
     

    ^^Colossus the Fire Dragon in the background A+ 11/10

    Actually tho Wicked looks great.

  10.  
    @ Code Master

    Looks good.
    • CommentAuthormuchwoo
    • CommentTimeApr 11th 2017 edited
     
    Working on Fantasialand at theparks.it:


    http://i.imgur.com/3VrhWxz.jpg
    • CommentAuthorMr. E
    • CommentTimeApr 12th 2017
     
    Working on a terrain RMC


  11.  
    Finishing up my intamin wing with a nil. I still can't think of a name, any suggestions?
    https://gyazo.com/92e8fdef930d5fde73f3c29d7c0ff947
    https://gyazo.com/cce8125dbbd2e11f4ae9dcd41a83c362
    https://gyazo.com/6bace28aebb0ba29472adddd24bddafd
    •  
      CommentAuthorOlmisery
    • CommentTimeApr 13th 2017 edited
     
    Allegro.

    lol
  12.  
    ^I knew one of you was gonna say it.
    •  
      CommentAuthorRobotnik
    • CommentTimeApr 14th 2017
     
    I see you've used the barrel vehicles - how about Moonshiner?
    • CommentAuthorTOGO Fan
    • CommentTimeApr 14th 2017
     
    Call it "Lets Get Wasted On Listerine"
    • CommentAuthorJAKool
    • CommentTimeApr 14th 2017
     
    I second TOGO's suggestion
    •  
      CommentAuthorMrcrolly
    • CommentTimeApr 14th 2017
     
    ^^YES.
  13.  
    Without further ado, I present Let's Get Wasted on Listerine

    I wasn't in the mood for full video or whatever, but here she is. I may or may not add that cable lift like Element wanted.
    • CommentAuthorTOGO Fan
    • CommentTimeApr 14th 2017
     
    Can you make the coaster go through a big bottle of Listerine?
    • CommentAuthorInkyz
    • CommentTimeApr 14th 2017
     
    http://imgur.com/a/EnPDm
    • CommentAuthorJAKool
    • CommentTimeApr 14th 2017
     
    I don't think there are enough banked hills, I'd add a few more.
  14.  
    daamn, max of negative -1.9G's?

    Layout looks fun though
    • CommentAuthorBigbad
    • CommentTimeApr 14th 2017
     
    It's the Skyrush effect.

    If you're getting Skyrush-level air, then that's going to be an awesome coaster when it's combined with those other elements. Where does it hit -1.9?
    • CommentAuthorInkyz
    • CommentTimeApr 14th 2017
     
    I think it hits -1.9 at the airtime hill over the straight track before the launch or the one afterwards, one of the two. But most of the others hit around -1.6 to -1.8 (back row, that is).
    •  
      CommentAuthorCoasterdude
    • CommentTimeApr 15th 2017 edited
     
    Hey, just wanted to let you know I'm not dead but very busy doing real life shit! So I'm just gonna leave a picture/teaser below. Restarted Red Five all over again a couple of weeks ago! New coaster style (Intamin multilaunch), more thrilling, compact and more integrated layout, refurbished and more immersive scenery. But still a Long way to go:
  15.  
    ^ Hype this looks so good!
    •  
      CommentAuthorMrcrolly
    • CommentTimeApr 15th 2017
     
    I've been working on a Triple Launch concept (somewhat) inspired by gold rush. Only a POV right now since there really isn't anything pretty about floating track, but I'm unsure on if I rather remake it as a whole (again) or go ahead with supporting.
    •  
      CommentAuthorBasilisk
    • CommentTimeApr 16th 2017
     
    damn that looks cool!
    •  
      CommentAuthorMrcrolly
    • CommentTimeApr 16th 2017
     
    ^Thanks!
  16.  
    ^^^
    Very solid realistic layout. Shaping looks great
    •  
      CommentAuthorZergei
    • CommentTimeApr 16th 2017
     
    I really like it, I hope the supports come out well too :P
  17.  
    ^^^^^I freaking love it!
    •  
      CommentAuthorMrcrolly
    • CommentTimeApr 16th 2017 edited
     
    Wow, didn't expect so many nice replies! Hopefully over this week Ill have something more presentable to show, really appreciate all the compliments guys.

    I started work on the support structure, and I would really like some critique on this, I don't know how I feel about it since it's totally freebuilt (nothing to reference off of, since that turnaround totally changes how the supports would go together) and I like where it's going right now. My question is if it's realistic enough, and if it'd work out. If not, what can I do to fix it?



    • CommentAuthorTOGO Fan
    • CommentTimeApr 16th 2017
     
    There was a new Huss Swing Around flat ride released!

    http://www.nolimits2advanced.com/downloads/custom-attractions/

    It looks great in my Japanese park!

    <a href="http://imgur.com/SFVt52z"><img src="http://i.imgur.com/SFVt52z.png" title="source: imgur.com" width=1000/></a>
    •  
      CommentAuthornolimiters
    • CommentTimeApr 16th 2017
     
    @ Mrcrolly, I wonder why you choose a 2tube section on the tophat, because right now that is really a weak point of the construction.
  18.  


    wew
  19.  
    Posted By: MrcrollyI started work on the support structure, and I would really like some critique on this, I don't know how I feel about it since it's totally freebuilt (nothing to reference off of, since that turnaround totally changes how the supports would go together) and I like where it's going right now. My question is if it's realistic enough, and if it'd work out. If not, what can I do to fix it?


    I would definitely look at references and then go from there, even if what you have isn't exactly like what has been built IRL. Off the bat I can see you need a higher concentration of track connectors.
  20.  
    ^^ No safety restraints?!
    Looks awesome though!
    •  
      CommentAuthorKG9
    • CommentTimeApr 17th 2017 edited
     
    Aye 2017 you look good

     photo cure v1_zpsok1x9qdr.jpeg