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Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.

    • CommentAuthorTheBeatles
    • CommentTimeSep 25th 2017
     
    Steam Workshop pls?
  1.  
    It should be up now.
  2.  
    The video was blocked worldwide. Kill me now.
    • CommentAuthorTheBeatles
    • CommentTimeSep 26th 2017 edited
     
    For future reference, upload your video a day or so in advance as unlisted to test whether it gets a takedown.

    On the flipside, this project is awesome. Great work!
  3.  
    First off, thank you! And yes, I should have been more careful and figured out for sure if the song could be used. I made the video to "Walking the Wire", which is off of Imagine Dragons' newest album. I figured it would be okay since my last two coasters also used their songs (yeah I kind of like them), but apparently the songs on the new album have different copyright rules. I think it's stupid, and I guess I won't delete the video in case it is able to be played eventually. I'll upload another video within the next couple days without music.
  4.  
    Sorry to double post again, but I wanted to bump this since the video should now be viewable on Vimeo! Just click the pic above!
  5.  
    That is some really great video editing! Great ride too!
    • CommentAuthorEmonadeo
    • CommentTimeSep 27th 2017
     
    This is my favorite support on this.

  6.  
    ^^Thank you!

    ^Haha yeah, me too. I didn't plan it; it just kind of worked out like that.
  7.  
    oohhh that is a nice support! this is so nice mate! really well done! :D
  8.  
    Wow that video was really fun. I love how detailed this project is in every aspect, even the music's timing with the POV is perfect. The long shot at 1:45 is also jaw dropping! Did you do that with the in-game camera target mode?
  9.  
    Thanks and thanks! That shot was done with the custom tracked target camera by JetPulse. The camera stays locked on the train, and instead of the camera traveling at a constant speed along the track, it is attached to an actual working coaster. There are transport sections placed at a few places along the track that speed it up and slow it down to keep it exactly where I want it as it follows the train. It's just a lot of fiddling around and going back and forth in and out of the simulator to get the result I want. :)
  10.  
    DANG
  11.  
    Was that in response to the coaster or the camera technique? lol
  12.  
    Both
    • CommentAuthorEmonadeo
    • CommentTimeOct 4th 2017
     
    Is it possible to have a peek inside the FVD++ file? :P There are some twists and turns I would love to know how you pulled that of. ^^
  13.  
    By all means! Here is the DropBox link to the FVD file. Tell me if it's not working for some reason.
    • CommentAuthorEmonadeo
    • CommentTimeOct 5th 2017
     
    Thanks so much! :)