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Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.

    • CommentAuthorMrRC
    • CommentTimeApr 13th 2017
     
    U can using NL2mat to make objects give a "glowing" look.

    My question is, "Is it possible to switch it on and off, with scripting / triggers ?"
    •  
      CommentAuthorbestdani
    • CommentTimeApr 13th 2017
     
    Yes you can use the entity colors in the nl2mat for the glow and change it via the scripting API.

    Greetings, Daniel
    • CommentAuthorMrRC
    • CommentTimeApr 14th 2017
     
    ok that would be cool, can u help a lil with it ?
    •  
      CommentAuthorbestdani
    • CommentTimeApr 14th 2017 edited
     
    Didn't I whispered you already a link to the tutorial on how to integrate custom objects into the effect set in the thread some while ago? The scripts used there are capable of exactly doing this, it just needs proper configuration which is covered in the tutorials, I will also post a public link in the thread now.
    • CommentAuthorMrRC
    • CommentTimeApr 14th 2017
     
    Yes i remember, thats a long time a go, as u say.

    ok tnx
    • CommentAuthoriHack97
    • CommentTimeApr 15th 2017
     
    Is it possible to use multiple UV maps with the sader core ? if yes, how? ^^